Quick rules
Two teams. Each team has a spymaster who can see which of the 25 words belong to their team, and a guesser who cannot.
The spymaster types a one-word clue plus a number — the number of words on the board that clue points to. The guesser clicks cards.
Guess your own colour and you keep going. Hit a neutral card or the other team's card and your turn ends. Hit the single black card and you lose instantly.
First team to find all their words wins. Red goes first and has 9 words; Blue has 8.